AI Insights · Timothy · October 2021
Top 5 Cartoon Fantasy Games on iOS in Italy - Q3 2021
Discover the performance trends of the top 5 cartoon fantasy games on iOS in Italy for Q3 2021, including weekly downloads, revenue, and active users.
In Q3 2021, the top 5 cartoon fantasy games on iOS in Italy showcased varied performance trends in terms of weekly downloads, revenue, and active users. Here’s a detailed look at each app's metrics:
Pokémon UNITE From its release in late September, Pokémon UNITE saw a strong start with weekly downloads peaking at approximately 264K in its first week. However, downloads dropped sharply to around 38K in the following week. Weekly revenue started at about $25K and slightly decreased to around $23K. The game also saw a decline in weekly active users, from approximately 254K to 212K by the end of the month.
Pokémon GO Pokémon GO experienced fluctuations in its weekly revenue, peaking at about $76K in mid-July and gradually declining to around $24K by the end of September. Weekly downloads showed a similar trend, starting at approximately 9.2K and decreasing to around 5.2K. The game maintained a high number of weekly active users, with a peak of approximately 394K in late August, before dropping to around 318K by the end of the quarter.
Candy Crush Saga Candy Crush Saga demonstrated consistent performance throughout the quarter. Weekly revenue showed a steady increase, peaking at about $107K in mid-September. Downloads fluctuated but generally remained stable, averaging around 5K to 8.7K per week. Weekly active users hovered around the 90K to 99K range, indicating a loyal player base.
Mario Kart Tour Mario Kart Tour had a stable performance with weekly revenue ranging between approximately $3.5K to $5.8K. Weekly downloads varied, reaching a peak of about 9K in mid-September. The game’s active user base remained relatively stable, fluctuating between approximately 46K and 55K throughout the quarter.
My Talking Angela 2 My Talking Angela 2, released in mid-July, saw a strong start with weekly downloads peaking at around 15.6K in its second week. However, downloads declined to approximately 1.7K by the end of September. Weekly revenue also saw fluctuations, peaking at around $820 in late July before stabilizing around $90. Active users peaked at approximately 33.3K in late July and gradually decreased to around 10.4K by the end of the quarter.
These insights are based on data from Sensor Tower, which provides more detailed analytics for those interested in deeper insights into app performance.